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UX/UI Designer

Design usable, accessible interfaces end to end — from research through a portfolio-ready capstone, reviewed by a human mentor.

21 Courses
View all Career PathsFree to start · Pro $40/mo or $300/yr

FROM YOUR FIRST LESSON TO A CREDENTIAL A HUMAN SIGNED

STARTOne free CourseIntroduction to UX Design is free on any account. No card, no trial clock.
PRACTISE9 Missions, 21 CoursesEach Mission unlocks the next, and each one ends in practice you actually produce.
BUILDYour first ProjectThe Small Project is self-assessed. Real work, but nobody has verified it yet.
HUMAN REVIEWA mentor scores your workFrom Medium Project 1 onward a person reads your submission and scores each Domain against a rubric. This is where gold starts.
CREDENTIAL8 Domains verified3 mentor approvals and a defended Capstone produce a publicly verifiable Professional Credential.

GOLD FAMILY = HUMAN OVERSIGHT → VERIFIED EVIDENCE

Professional outcome

Graduate able to research, design, and ship production-grade UX/UI work, backed by a mentor-reviewed portfolio and a MasarUX Professional Credential.

Missions
9
Formal Projects
4
Domains required
8
Courses
21

Mission sequence

The ordered Missions this Career Path is built from — each names its Courses, its practical outcome, and whether it ends in a mentor-reviewed Formal Project.

  1. Think Like a DesignerBuild a shared design vocabulary: what UX actually is, how visual craft works, and how design thinking structures a real problem.
    Mission outcome

    The student can define UX precisely, critique a screen using core visual principles, and run a Double Diamond cycle on a real problem.

  2. Understand the UserPlan and run real user research, then turn it into personas, journeys, and Jobs-to-Be-Done evidence a team can act on.Formal Project
    Mission outcome

    The student can plan a small mixed-method study, conduct interviews ethically, and produce an evidence-based persona and journey map.

  3. Structure the InformationOrganize content so it can actually be found — labeling, hierarchy, card sorting, and navigation structures that hold up at scale.
    Mission outcome

    The student can run a card sort and tree test, then design findable, predictable navigation for a real content collection.

  4. Shape the FlowTurn research and structure into interactive flows and low-fidelity wireframes that communicate ideas quickly.
    Mission outcome

    The student can apply interaction laws to real components and assemble a clickable low-fidelity prototype from a user flow.

  5. Build the Visual SystemMaster typography and color as a system, then formalize that system as reusable, documented design tokens.
    Mission outcome

    The student can build an accessible type and color system, and structure it with Atomic Design tokens and component documentation.

  6. Bring It to LifeBuild real interactive prototypes across web and mobile, with full component states, motion, and accessibility built in from the start.Formal Project
    Mission outcome

    The student can produce a high-fidelity interactive prototype with documented component states, following mobile platform conventions and accessibility foundations.

  7. Test and ImproveEvaluate a design like an expert first, then validate it with real users through moderated usability testing.
    Mission outcome

    The student can run a structured heuristic evaluation and a moderated usability test, and turn both into severity-rated, actionable findings.

  8. Work Like a ProfessionalWrite for real interfaces, read behavioral data honestly, and collaborate with product and engineering teams without slowing them down.Formal Project
    Mission outcome

    The student can write bilingual microcopy, read UX metrics with HEART/North Star framing, and hand off a feature with specs that survive development.

  9. Own Your CareerCraft a strategic point of view, build a real Case Study, and prove end-to-end competence through a defended Capstone.Formal Project
    Mission outcome

    The student completes and defends a full end-to-end Capstone, verified by a mentor across all eight professional Skill Domains.

Specialization pool

Specialize

Choose at least two Advanced electives to deepen expertise in an area of genuine interest before the Final Mission.

Formal Projects

The mentor-reviewed milestones submitted while progressing through this Career Path's Missions.

Small Project

Plan and run a small research study for Baytna's customer-side booking experience, then turn it into an evidence-based persona and journey map.

Self-assessedUp to 1 revisions~8h of learner effort
SCENARIO

Baytna — a bilingual (Arabic/English) home-service booking product (cleaning, maintenance, and appointment-based errands) for a local market. Phase 1: understand who books, and why they hesitate.

REQUIRED DELIVERABLES
  • Research plan
  • 3 interview syntheses
  • Evidence-based persona
  • Journey map
DOMAINS THIS PROJECT ASSESSES
  • Research & Discovery

§ 03

Professional Competency Domains

The 8 mentor-verified Domains shared by every MasarUX Career Path — this path develops toward all of them.

  • Research & Discovery

    EVIDENCE NEEDED

    Planning and running ethical user research, then turning raw observations into evidence a team can act on.

  • Structure & Flow

    EVIDENCE NEEDED

    Organizing content and interactions so a product is findable, predictable, and logically connected end to end.

  • Interaction Design

    EVIDENCE NEEDED

    Designing affordances, component states, forms, and motion that behave predictably under real conditions.

  • Visual & Systems Design

    EVIDENCE NEEDED

    Applying typography, color, and hierarchy as a coherent, documented, reusable design system rather than one-off screens.

  • High-Fidelity & Prototyping

    EVIDENCE NEEDED

    Building realistic, interactive, testable prototypes across web and mobile, structured for real design workflows.

  • Accessibility & Inclusive Design

    EVIDENCE NEEDED

    Designing for vision, motor, hearing, and cognitive differences, and checking real conformance against WCAG.

  • Testing & Validation

    EVIDENCE NEEDED

    Evaluating designs through heuristic review and moderated usability testing, and turning findings into prioritized action.

  • Professional Practice

    EVIDENCE NEEDED

    Writing for real interfaces, collaborating with product and engineering, and handing off work that survives development.

§ 04

UX/UI Professional Career Path

Issued only when 3 mentor-reviewed Formal Projects are approved, all 8 Skill Domains reach Practiced or above, and the Capstone Viva is passed.

8 Domains required3 mentor approvals requiredCapstone Viva required
Course Certificate

Confirms you completed a single Course — its Lessons, Quizzes, and Exams.

Career Path Professional Credential

Issued only after a mentor verifies all eight Skill Domains through reviewed Formal Projects — including a defended Capstone.

§ 05

Course sequence

The ordered Courses this Career Path's Missions are built from.

21 required · 0 electives
  1. Introduction to UX Design and Human-Centered ThinkingThink Like a DesignerBeginnerFREE
  2. Foundations of Visual and UI DesignThink Like a DesignerBeginnerPRO
  3. Design Thinking and the Double Diamond in PracticeThink Like a DesignerBeginnerPRO
  4. UX Research FundamentalsUnderstand the UserBeginnerPRO
  5. Advanced User Research MethodsUnderstand the UserIntermediatePRO
  6. Personas, Journey Maps, and Jobs to Be DoneUnderstand the UserIntermediatePRO
  7. Information Architecture EssentialsStructure the InformationBeginnerPRO
  8. Interaction Design BasicsShape the FlowBeginnerPRO
  9. Wireframing and Low-Fidelity PrototypingShape the FlowBeginnerPRO
  10. Typography and Color for Digital InterfacesBuild the Visual SystemBeginnerPRO
  11. Design Systems FoundationsBuild the Visual SystemIntermediatePRO
  12. High-Fidelity Prototyping and Design WorkflowsBring It to LifeIntermediatePRO
  13. Interaction Design in Depth: Forms, States, and MotionBring It to LifeIntermediatePRO
  14. Mobile UX/UI Design PatternsBring It to LifeIntermediatePRO
  15. Accessibility Foundations and Inclusive DesignBring It to LifeBeginnerPRO
  16. Usability Principles and Heuristic EvaluationTest and ImproveBeginnerPRO
  17. Usability Testing and Research AnalysisTest and ImproveIntermediatePRO
  18. UX Writing and Content DesignWork Like a ProfessionalIntermediatePRO
  19. Data-Informed Design and UX MetricsWork Like a ProfessionalIntermediatePRO
  20. Lean UX: Collaborating with Product and EngineeringWork Like a ProfessionalIntermediatePRO
  21. UX Strategy, Vision, and the Professional PortfolioOwn Your CareerAdvancedPRO