Experimentation and Advanced UX Analytics
An advanced course in running A/B tests that survive real scrutiny: designing trustworthy experiments with a falsifiable hypothesis, honest statistical power, clean randomization, and real guardrails, reading behavioral data responsibly without falling for statistical traps or interaction effects, and building the organizational culture — peer review, self-serve tooling, institutional memory, and the discipline to know when not to test at all — that makes rigorous experimentation repeatable at scale.
By the end of this course you can design an A/B test rigorous enough to survive real scrutiny, read its result honestly without falling for a statistical trap or a hidden interaction effect, and help build the organizational culture — review, tooling, institutional memory, and the judgment to know when not to test at all — that makes that same rigor repeatable across a whole team or organization.
Curriculum
3 Levels · 30 LessonsEach Lesson may include a Quiz
Each Level may include an Exam
Complete the available Lessons
Pass all configured Quizzes and Exams
Locked activities open only after their prerequisites are met
Completed Course progress automatically counts toward the Career Path when this Course belongs to a Mission.
- Builds directly on this curriculum's earlier advanced courses rather than repeating their ground
- Every pattern is grounded in a concrete design decision, statistical check, or organizational practice, not abstract theory
- Every lesson ends with a worked example you can practice on
- Covers the full path from a single casually-run test to a rigorously designed, honestly analyzed, and organizationally repeatable experimentation practice
- Advanced learners who have completed this curriculum's earlier advanced courses and are ready to move from running an A/B test to running an experimentation program
- UX researchers and product analysts responsible for a test whose result will actually drive a budget, roadmap, or pricing decision
- Product and data leads who need to build a review process, self-serve tooling, or an institutional-memory repository for a growing experimentation program
- Anyone who has watched an organization ship a confident but wrong decision from a sloppy test and wants to prevent it happening again
- 30 short, focused lessons across 3 progressive levels
- A graded quiz after every lesson and a 12-question exam per level
- Three continuous worked examples (designing a rigorous pricing-page test, analyzing that same test's result rigorously, and a full course capstone spanning all three levels) for a fictional streaming service, Vantage, threaded through the closing lessons
- Assumes prior advanced-level familiarity with UX practice — goes straight to decision-grade experiment design, honest result analysis, and organizational experimentation culture
Awarded after the Course's configured completion requirements are met.